WDCC Sculptor
Valerie Edwards is a Disney Imagineer and sculptor whose career has combined theme-park artistry, product development and collectible character sculpture.
Her work for the Walt Disney Classics Collection includes technically challenging sculptures that demonstrate a strong understanding of character, movement and three-dimensional storytelling.
Discover the artist behind the sculptures
Valerie Edwards joined The Walt Disney Company in 1988, beginning a long career in Disney sculpture and creative development.
She spent more than two decades as Director and Chief Sculptor for Walt Disney Imagineering, working at the intersection of sculpture, themed entertainment and character design.
Her professional experience extends across art, entertainment and product development, with a particular focus on making sculpted characters feel believable and alive in three dimensions.
Work for the Walt Disney Classics Collection
Valerie Edwards became a long-standing contributor to the Walt Disney Classics Collection, creating characters from both classic and contemporary Disney animation.
Her WDCC portfolio includes Flik and Princess Atta from A Bug's Life, Tweedle Dee and Tweedle Dum from Alice in Wonderland, and several technically demanding character compositions.
Among her best-known challenges was the Genie sculpture I'm Losing to a Rug, a dynamic design requiring the animated energy of the character to be convincingly translated into a physical collectible.
A selection of sculptures created by Valerie Edwards
Other projects and collectible lines
Beyond WDCC, Valerie Edwards' career has been deeply connected with Walt Disney Imagineering, where sculpture contributes to the physical realization of characters and themed environments.
After more than two decades as Director and Chief Sculptor, she continued working as an independent sculptor and merchandise provider for Disney theme parks.
A little story behind the artist
Valerie Edwards' connection with Disney sculpture extends far beyond the Walt Disney Classics Collection.
She spent more than two decades as Director and Chief Sculptor for Walt Disney Imagineering, helping bring Disney ideas and characters from drawings into three-dimensional form.